WEBVTT 1 00:00:00.490 --> 00:00:03.242 Swap sets open up a whole new world of puppet 2 00:00:03.242 --> 00:00:06.910 poses and emotions by allowing you to replace layers. 3 00:00:08.050 --> 00:00:10.932 All right, so we have two 4 00:00:10.932 --> 00:00:13.834 triggers here that are essentially overlays. 5 00:00:13.834 --> 00:00:16.986 That is, if I hit the S key, it overlays 6 00:00:16.986 --> 00:00:20.160 those hearts, and if I hit the D key here, 7 00:00:21.570 --> 00:00:24.640 get the sort of overlay popup exclamation point. 8 00:00:25.370 --> 00:00:27.788 But what if I could swap out things like 9 00:00:27.788 --> 00:00:31.068 his eyes or his wings here to give him 10 00:00:31.068 --> 00:00:34.490 a little bit more personality and convey different emotions? 11 00:00:34.490 --> 00:00:37.244 Well, you can, and that's a swap set. 12 00:00:37.244 --> 00:00:39.312 So let's do it. 13 00:00:39.312 --> 00:00:41.184 In the project panel, I'm going to go to 14 00:00:41.184 --> 00:00:44.838 magnus and I'm going to click edit original. 15 00:00:44.838 --> 00:00:46.730 And here we have magnus. 16 00:00:47.550 --> 00:00:50.656 So I want to replace this fin. 17 00:00:50.656 --> 00:00:53.034 I keep calling it a fin, it's a wing. 18 00:00:53.034 --> 00:00:55.044 Sorry, magnus, but what we're going 19 00:00:55.044 --> 00:00:58.660 to do is duplicate this, okay? 20 00:00:58.660 --> 00:01:00.148 We need another version of this 21 00:01:00.148 --> 00:01:01.850 that has a different shape. 22 00:01:01.850 --> 00:01:03.960 So to do that, I'm going to hit Command C. 23 00:01:03.960 --> 00:01:05.672 Command F. 24 00:01:05.672 --> 00:01:09.342 Now, again, you could be rocking a PC, 25 00:01:09.342 --> 00:01:10.840 and that's going to be Control C. 26 00:01:10.840 --> 00:01:12.340 Control F. 27 00:01:12.870 --> 00:01:16.232 Okay, now that I've got a copy, I want to actually turn 28 00:01:16.232 --> 00:01:18.924 the visibility off of the one that I'm not going to be 29 00:01:18.924 --> 00:01:22.200 changing so that I can kind of see what I'm doing. 30 00:01:22.890 --> 00:01:24.508 And maybe I'll rename it. 31 00:01:24.508 --> 00:01:27.500 Now I'm going to double click on it and we're going 32 00:01:27.500 --> 00:01:34.830 to say hip, or maybe a little more specific on hip. 33 00:01:34.830 --> 00:01:37.462 Okay, I could have called it a kimbo. 34 00:01:37.462 --> 00:01:38.454 That would have been fancy. 35 00:01:38.454 --> 00:01:40.900 Anyway, I'm going to go in here and I'm going to change 36 00:01:40.900 --> 00:01:47.242 the shape of the on hip wing to some other posture. 37 00:01:47.242 --> 00:01:49.924 So to do that, I might use a 38 00:01:49.924 --> 00:01:52.212 combination of the white and black arrows here. 39 00:01:52.212 --> 00:01:54.282 So I'm selecting with the white arrow. 40 00:01:54.282 --> 00:01:55.764 Then I could actually switch to the 41 00:01:55.764 --> 00:01:58.488 black arrow and we could rotate it. 42 00:01:58.488 --> 00:02:01.510 Maybe it's going to come up here a little bit. 43 00:02:01.510 --> 00:02:04.150 Maybe it's going to go up just a little teeny bit. 44 00:02:04.150 --> 00:02:06.440 I'm going to go to the white arrow and 45 00:02:06.440 --> 00:02:09.820 maybe I'm going to have a little bend here. 46 00:02:09.820 --> 00:02:12.428 So I'm going to take this anchor point, I'm 47 00:02:12.428 --> 00:02:15.404 going to slide it over labette, and then I'm 48 00:02:15.404 --> 00:02:18.578 going to break the handles here with the wide 49 00:02:18.578 --> 00:02:22.350 arrow by holding down the option key. Okay? 50 00:02:22.350 --> 00:02:29.820 And then I could maybe move this point like so, 51 00:02:30.670 --> 00:02:33.892 and we can muck about with this a little bit. 52 00:02:33.892 --> 00:02:35.892 Maybe it's going to go up a little bit like 53 00:02:35.892 --> 00:02:40.720 so, and I'll break this handle by holding down option. 54 00:02:41.330 --> 00:02:43.848 I'm going to play with it just a little bit more. 55 00:02:43.848 --> 00:02:53.992 Maybe I'll use the convert anchor point tool and just give it 56 00:02:53.992 --> 00:02:59.720 a little bit more of a sort of flip out there. Okay? 57 00:03:00.810 --> 00:03:03.932 And we can always go back and change this up. 58 00:03:03.932 --> 00:03:06.508 So now what I need to do is go to your right 59 00:03:06.508 --> 00:03:11.344 arm, turn it back on, and go ahead and hit file and 60 00:03:11.344 --> 00:03:16.790 save back at character animator, it's going to look weird. 61 00:03:16.790 --> 00:03:19.888 I've got both of them at the same time and what I 62 00:03:19.888 --> 00:03:26.116 want to do is go up to rig and I need to 63 00:03:26.116 --> 00:03:30.218 create a new kind of trigger rather than a regular trigger. 64 00:03:30.218 --> 00:03:34.480 I'm going to create a swap set, okay? 65 00:03:35.330 --> 00:03:37.544 And all I need to do is drag in 66 00:03:37.544 --> 00:03:40.870 the stuff that I want to sort of swap. 67 00:03:40.870 --> 00:03:44.568 In this case it's going to be the on hip, which I 68 00:03:44.568 --> 00:03:48.114 can drag right on top of that swap set name and I'm 69 00:03:48.114 --> 00:03:53.830 going to say it's going to be replacing the right arm. 70 00:03:54.890 --> 00:03:56.748 Now it is going to ask me, well, 71 00:03:56.748 --> 00:03:58.162 what do you want as a default? 72 00:03:58.162 --> 00:03:59.388 To be there sort of at 73 00:03:59.388 --> 00:04:01.810 the beginning or without any triggers. 74 00:04:01.810 --> 00:04:04.368 So I would click right arm here and 75 00:04:04.368 --> 00:04:06.528 have it as the default notice that it 76 00:04:06.528 --> 00:04:08.830 highlights to let me know that's what's happening. 77 00:04:08.830 --> 00:04:11.108 Then I just need to set up the key 78 00:04:11.108 --> 00:04:15.156 that's going to make him change that posture for 79 00:04:15.156 --> 00:04:18.640 that particular wing and that's going to be F. 80 00:04:19.890 --> 00:04:21.010 Okay? 81 00:04:21.010 --> 00:04:22.276 And that's it. 82 00:04:22.276 --> 00:04:26.610 When I go back to record, you can see that 83 00:04:26.610 --> 00:04:29.520 everything still is the same, but if I hit F, 84 00:04:30.050 --> 00:04:34.612 I get that nice little change in his arm pose. Sorry. 85 00:04:34.612 --> 00:04:36.550 magnus Wing Pose. 86 00:04:38.730 --> 00:04:42.428 All right, so swap sets powerful stuff and can give 87 00:04:42.428 --> 00:04:46.130 you a whole new range of character, postures and emotions.