Facial movements and expressions bring
your characters to life.
So now that we have the zeams and the audio
sort of take finished, now it's time to do our
second pass, which is going to be the face.
OK, so I'm going to go ahead and first I'm
going to give this a little bit of breathing room
because it's only 1 second long and it'd be nice
to sort of animate him a little bit beforehand, then
talk and then maybe animate him a little afterward.
So just a little bit of editing here.
So I'm going to drag select all of the vazims
down here and I can shift select the audio and
you can see that I could slide it all over.
Okay, so we'll get maybe a second beforehand, then
the audio, and then a little bit after that.
Okay, to do this right, I'm going to need to turn
off the microphone and turn on in the properties panel anything
that I want to animate now, including the face. Okay.
So I'm not worrying about anything audio, I'm
just sort of doing a performance now.
So that could be things like the eyebrows, could be
the head movements, basically some of the fun stuff.
So I will now go ahead and hit record.
Hey there, people.
And you can see I get the face camera input.
So this is packaging all of
these different properties for the face.
And you can see I've got the
eyebrows and all that other fun stuff.
And as I hit play, hey there, people.
I might have one of these properties that
even after the fact, I might want to
say, well, that's a little too much.
Like maybe his eyebrows go a little too high.
So even after you've done a recording, if you like
it, you can still go and dial down a property.
So let's say I turn the eyebrows strength down and
notice that the eyebrows don't go up as much.
So that's really helpful that you can, after doing
a performance take, go ahead and actually play with
many of the property settings to dial it in.
But let's say we wanted to add to this.
We said, well, that's pretty good, but I want to do
another take because maybe after he gets to here, I just
want him to maybe go to here and just sort of
hold okay, so I can do another take.
So I'll hit record and I'm just
going to keep my head over here.
All right, here we go.
All right.
Notice now I have two different
takes and it actually numbers them.
But right now it's going to seem really abrupt.
There are people whoa, I don't know,
maybe you want that, but probably not.
So one of the nice things is not only can you slide
the take around, but if you get to the very top here,
so not the edge in the middle, but up a little bit.
Notice I get a little sort of a pointer
finger and that allows me to blend takes together.
So now it's going to blend between those two takes.
So if you don't get it
perfectly dialed, don't worry about it.
If there's any part of your your first face take
that you'll like, you probably want to keep it and
then just do another take and use a blend.
And that is the second round of
recording that you're probably going to want
to do with every puppet recording.